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The game is also deeply challenging because it's designed so that no one type of character or strategy is invincible. Ultimately, Guild Wars makes it relatively easy for your team to coordinate and bring down one target at a time, then quickly move onto the next threat, rather than spreading your attacks and defenses too thin.
GUILD WARS NIGHTFALL MANUAL
You have to learn a number of hotkeys to be an effective participant in battle, but the game's colorful manual and some in-game training will teach you the ropes. It's a great formula for a long while, and Nightfall introduces many impressive-looking, powerful new enemies to fight, and it also seems to have updated their artificial intelligence to make them even more ruthless-they'll happily go after your party's soft targets, like your monks and elementalists, not just attack the frontline. The combat in Nightfall is fundamentally similar to what Guild Wars has offered all along-a fast-paced, skill-based, action-packed experience that tries to keep the gameplay simple but strategic by limiting you to just eight different skills at a time. But between all the different combinations of professions and the availability of well over a hundred unique skills for each one, Guild Wars offers a tremendous degree of choice and customization. Some professions are clearly complementary, such as how the paragon shares the warrior's adrenaline system for launching certain special attacks. Those who own Guild Wars Factions won't initially be able to mix and match Nightfall's exclusive character professions with Factions' assassin and ritualist however, one of the unique features of Guild Wars is still how you can combine the abilities of your main profession with those of others for what seems like an almost limitless number of choices. These are the dervish, a scythe-wielding holy warrior designed for frontline combat and support who gains special bonuses from enchantments, and the paragon, a spear-throwing paladin whose inspirational shouts improve the abilities of nearby comrades. Like Factions before it, Nightfall introduces two new character professions to the original six found in the first Guild Wars. Each one features its own continent to explore and unique looks for all the available character professions. Guild Wars Nightfall is a stand-alone product just like the other two Guild Wars games, but if you have one or both of the others, they all tie together. However, in spite of all the new content that's on offer in Nightfall's large new continent of Elona, the underlying game hasn't changed much and is starting to show signs of aging.Īn evil force threatens the land of Elona, and you'll need to work your way up through the ranks of its defenders to discover what it is, and destroy it.
GUILD WARS NIGHTFALL SERIES
The result is unmistakably similar to the other Guild Wars titles despite a few new features, though it can still be a good starting point for those who haven't given the series a chance yet. Whereas Factions took place in an Asian-inspired setting, Nightfall has an ancient Egyptian look and feel, and unlike Factions, it's more focused on solo and cooperative questing than on a mix of that and high-level player-versus-player battles.
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It's scarcely been six months since the release of Guild Wars Factions, the follow-up to ArenaNet's innovative online role-playing game, but here comes Guild Wars Nightfall-another massive game featuring plenty of solo, cooperative, and competitive questing and combat.